MetalFX upscaling is a nice gesture, but turned out to be a lousy performance-quality tradeoff comparable to FSR 1.0. Apple Arcade had some nice gems like fantasian, but also ended up a recycling bin for failed f2p games. We can only assume the monkey’s paw will curl some way or other for this, too. Apple’s attempts to get gamers to buy their stuff is always a little half-assed.
I have a cool idea to prevent hardcore disconnect deaths: Let people play single player games offline. But that would hinder their ability to retroactively ruin their game 5 years from now.