I mean, also, Twitter’s getting evicted from their Boulder HQ because Musk hasn’t paid the bills, so…
I mean, also, Twitter’s getting evicted from their Boulder HQ because Musk hasn’t paid the bills, so…
They’re paying in spades for Elon fucking everything up.
I did, the game’s good but it’s definitely got a certain je ne sais quoi to it that can be tiring at times. It’s worth sticking out though, the final boss is incredible and the ending is so heartwarming.
Well, they didn’t make the Gamebryo engine that NV was built on, that was provided by Bethesda. Not saying Obsidian couldn’t pull it off, but they don’t have the same kind of experience building engines that Bethesda does. The writing is top notch though.
Just zeroed mine a few hours ago. I doubt it’ll make a difference in the grand scheme of things but it makes it harder to go back. Now that I don’t have a login I don’t see my own frontpage so that should be a good enough reminder.
No, absolutely start from scratch, the game is meant to be replayed. It’s one of the few games that implements ‘fail forward’ very successfully, and sometimes failure leads to better outcomes than success. It’s also a good way of organically making the player explore different avenues, both to get experience to improve attributes to try white checks again, and for finding thoughts and items that can reopen them.
The game’s incredibly warm, except perhaps to fascist routes, and despite the bleakness of Martinaise, there is something very comforting and wholesome about it all.
The only way to load the dice is to keep on fighting.
Damn, makes me wish we had reddit markup lol.
Someone has to be the early adopter, right? Give it time. People will follow.
Indeed. It’s arguably the best, and in some cases the only way to get behind security booths and the like when you’re doing a no-neuromods run, because you don’t have access to mimic or hacking.
The dart also makes a fun ‘squeak’ noise when it hits something, great for occupying enemies.
There’s not a whole lot of activity around it these days, but Zelda Classic is an engine for Zelda 1 with a number of additions and improvements, that allows for custom maps, tilesets, scripts, items, enemies, etc. etc.
I’ve whiled away an unreasonable amount of time on quests that are on par mechanically and quality-wise with Link’s Awakening and the Oracle games. Shame I can’t get the tarball to work properly on Steam Deck, it’s a great fit for that hardware.
Disco Elysium. There are so many good quotes, particularly out of the thought cabinet, that I remind myself of on like a weekly basis.
I was in a bad place the first time I played through it. The Precarious World and One More Door stick in the back of my mind constantly, and I cried like a baby the first time I read “In the dark times, should the stars also go out?” Never before has a game so emotionally resonated with me, this hope in the face of crushing despair, despite everything.
Sorry, is this the five minute course or the full half-hour?
Power wash simulator will be your best friend. No spoken dialogue, no important cutscenes, just you and a power wash gun. The only thing you’ll miss out on listening to podcasts is the admittedly very soothing sound of PSSSSHHHHHHHHHH from the washer itself.