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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Ah, yes that too. I was thinking of the defederating with lemmy.world and sh.it.works when I was reading that. But Also, yes, they are likely moving because mod tools on the fediverse are a nightmare. Honestly, I see why the US Congress and major lobbyists want to hold service owners accountable for what their users post. Creating a platform for users to post whatever then not moderating it properly should be and I think is illegal in the USA. The fediverse at heart seems to be designed without any moderation in mind.


  • It’s less an echo chamber and more simply an attempt at creating an Internet community that doesn’t constantly argue or insult people. Where you treat people like they are smart humans and where others return the same assumption. All different opinions are welcomed. I know I hold a few strong differing opinions than the norm on beehaw and have always been treated with decency. Taking those same opinions in to lemmy general I’ve been called names and attempted to be invalidated instead of people trying to see a different opinion. So if anything it seems like lemmy general is becoming an echo chamber and beehaw is trying to be a respectful discourse community.







  • I work as a game developer and a programmer. There are a lot of possibilities for people to be wrong. Especially when it comes to design or usage. A lot of misinformation in programming is like “Yeah this answer is technically correct” with this specific case but when you scale it, it breaks entirely. Like https://forums.unrealengine.com/t/stealth-based-mechanics/6992/6 is a great example where yeah a trace will work, your data will be inaccurate a bit, you won’t be able to scale it and it won’t work with a lot of edge case lighting. The better solution is to use a grey-colored mesh and a scene capture to get information consistently about both the baked and dynamic lighting. You might even have a better way, like getting the data from lumen or shadow maps.

    So even with things you think won’t have misinformation, you get misinformation, and people are guessing while presenting they are right.


  • I’ve actively found this as well but honestly, I think it’s for the best because most of the time Reddit posts with actual answers aren’t well-cited. So if anyone asks how you know something, “uhh Reddit told me” is pretty weak. So Google is getting better because Reddit has gotten worse. It means that you have to go to the actual articles and find the actual sources instead of this daisy chain of information. We have a huge issue with misinformation and this actually helps resolve it.



  • I liked PUBG when it first released but I found it didn’t hold my interest through the patches. It was fun but not interesting. It didn’t have a depth of mechanics that interacted. CSGO on the other side of that spectrum is interesting but not fun. CSGO has a lot of little mechanics you can figure out how to counter and work with but they aren’t fun to do. A-D peaking just doesn’t feel fun. It feels interesting to have in a game but it didn’t make that game more satisfying.



  • Terminal games:

    Adventure - A classic adventure game. (In the BSDGames package) Hack - The game that inspired NetHack. (In the BSDGames package) Greed - A game where you go through a number field, eating the numbers. It’s hard to explain but very fun. Rouge - It’s nice to go back to the classics. I like Hack a bit more though.

    Non-Terminal Games:

    Secret Maryo Chronicles - It’s like Super Mario Bros. Alien Arena - Kind of like natural selection. Urban Terror - Kind of like Counter-Strike Warsow - Kind of like Quake. Xonotic - Like Quake again.

    I think that’s all I played back in the day.





  • I have a gaming laptop and a strong desktop. I just got 350 dollars on Steam that is directly tied to my Steam account. So I’ve been considering if I buy tons of games or if I buy a Steam deck. If I buy a Steam deck I might be able to more easily play games but I feel like it’s going to be obsolete in a year or two. Feels like buying games right now is the best move because I already have the hardware.

    From your comment. I’ll likely be skipping on the Steam deck. I kind of want one just for collection but probably not worth it at this time.



  • Absolutely and frankly I’d be perfectly fine with A/B testing if it was opt-in. Pop up a little window or notification that says “Hey, this is a new feature, you want it?”

    If

    1. people don’t opt-in
    2. they opt-in and don’t like it
    3. they opt-in and then quickly opt-out

    You know the feature isn’t good and to move on. A lot of people would call that data inconclusive because they want to believe the feature is good but not being able to convince people to opt-in is feedback.

    Experimenting on users should be illegal.


  • So I bought and played the game on release. It wasn’t great but it wasn’t as bad as most people made it out to be. It was in the shadow of itself with its built-up hype. It was a fairly flat cyberpunk shooter with some hacking mechanics. I paid 60 dollars for an overall generic experience. This DLC seems to be aiming to resolve the game and turn it into what the hype built it up to.

    When they first started fixing Cyberpunk they said the first DLC was going to be free in exchange for their mess up and that it would fix a lot of the game. They didn’t seem to fix the game that much from a content perspective. One of the biggest arguments against this game at release was that even if it was technically well done, it was still a mediocre at best storyline with flat characters.

    spoiler

    Hell, the “BFF” montage was so silly to me that I immediately knew that Jackie was going to die.

    So now we have their first paid DLC and it’s half the price of the base game. While I understand it’s 60 dollars now, that basically tells me “I shouldn’t have bought it when it was shit.” This means the next CDPR game that releases, I probably am going to skip it entirely until their first real DLC because clearly, they don’t care about their on-release customers.