Agreed! Although I got the Rad Edition through Humble Choice a while back. They’ve been killing it this year imo, making it somewhat worth every month.
In what ways is NBA2K a great sim? I only know it because of the Ultimate Team mode.
I noticed someone mentioning 299, so about 40 more than a Snackbox. Couldn’t find any official source for it, however.
Little shoutout to /c/gamedeals at CompuVerse. The instance owner got a deal bot running there, cross-posted the Humble post of mine from there.
A game got already leaked to be revealed on the extended show! I’d expect more third party stuff this time, however.
Hmm, I definitely should start planning one or two main games to beat on the Deck during commute. Definitely got some time to spare for playing something, would help knock down the backlog a peg or two.
I’ve definitely switched away from my main machine (gaming laptop) as it just overheats and hampers performance because of that, sadly. And you could play a racing sim quite easily on the Deck to be honest. You’ll only need something to mount the Deck or dock it.
You’re welcome! I was surprised at a lack of an Xbox event thread. Cool to see MajorNelson even show up here for a comment.
Now I wanna know why he wore that. Hmmmmm. 👀
Thanks for posting here! Welcome to the federated message boards! :)
Starfield’s considered a separate show, being right after the Xbox Games Showcase.
I think it speaks to accepting the reality of where they are with regards to hardware sales. Agreed, but I wouldn’t say the Xbox situation is as hopeless as he paints it out to be if they got XGS games to show for it. Especially with Sony’s exclusivity deals (which luckily are far less than before, looking at Street Fighter 6 for example). Phil’s philosophy of getting games on any platform (despite starting to Xbox/PC lock Bethesda games) definitely shows with third party developers nowadays.
Sony set the bar low this time around, so I think it’ll be good. Last showcase with the Hi-Fi Rush shadow drop was a good format for them - quick, content-filled. If they stick with that type of format, I’m a happy guy.
I’m honestly glad both Sony and Microsoft keep pushing PC ports to Steam. My Deck’s taking advantage of that.
Hopefully an announcement of a global rollout of Game Pass Friends and Family too. 👀
I used to be optimistic for Microsoft since Phil Spencer got the Game Pass ball rolling, but I’m doubtful we’ll see a lot of concrete games. Especially with his recent speech that “even with games we won’t sell more Xboxes than PlayStations” (not that I care about the “console war”, but that’s definitely not a confident man speaking). If it’s a splash, it would’ve been bigger if the CMA and the FTC didn’t start stopping Microsoft from acquiring Activision-Blizzard-King.
I’m still rooting for them, though! Sony got some banger games, Nintendo’s “set for the year” with TOTK and their other smaller games, now it’s Xbox’ turn to swing.
Edit: My biggest hope currently is them finally rolling out Game Pass Friends and Family globally. That’s my “day one” purchase with 4 friends for sure. Would love to stream those games to my Deck.
You’re welcome! I was a bit surprised there was no thread yet at Beehaw.
To add onto the comment from @[email protected]:
Overall: Proton’s almost like magic with how many games run decent to amazing on it. There are community resources like ProtonDB to help out knowing what does work exactly and whether manual workarounds are needed.
I got to ask: what’s your secret on still clearing the backlog since that time? I’ve gotten mine since June '22 if I remember correctly, and my backlog-beating definitely got reduced.
+rep for Spelunky and Rogue Legacy 2! Really loved my short play session with RL2 when trying several games out for my backlog list, but haven’t gotten back to it. Spelunky I adore, but I can’t deny it’s frustrating to get through it despite actually making progress after a while.
Big respect to Valve and CrossOver for turning Wine into something more usable for handheld devices running Linux (and now even macOS is profiting from it with their Game Porting Kit). There are still caveats, but it’s definitely good enough for me. Software engineers like us can easily tweak with settings or improve compatibility with quick tricks compared to a regular Joe, but it’s still impressive. I’ve always wanted to build a tiny Raspberry Pi handheld just for coding, but this is way better.
One More Turn, indeed!
Fun fact: Civ V actually was really pushed into using Linux and the Steam Controller by Valve when Steam Machines (expensive Linux PC boxes for TVs, but without Proton/WINE to run Windows-based games), hence the presence of native Linux. Not sure if Civ VI’s development was any holdover from that era, considering it has (an abandoned) Linux build and the Steam Controller (and Deck) control schemes since launch.
The pre-made controls feel a bit finicky with the shortcuts they made (as in: they may or may not function 50/50, not sure whether it’s a game issue or not since the game has had a couple updates), but otherwise it genuinely feels good. I run it through Proton due to the latest updates not having been ported over to the native Linux version, sadly.
You can also use the touch screen controls just fine if you enable touch screen controls in-game and have the “touch screen is actually touch screen input, not cursor input” option enabled as an “Always-On Button” in the control scheme. But the game itself is buggy with that sadly. Usually those controls are fixed by disabling and re-enabling the touch screen controls.
Eventually I went “fuck it” and use the trackpads for the controls. Definitely not difficult to control, really easy to the contrary. But I’ve not messed around with fixing or replacing the shortcuts from the default controller scheme.
Decker here. Have not touched it in a while since TOTK, but I’ve been playing emulated titles mostly on it and Civilization VI.
Looking forward to actually continue with Yakuza 0 because of the Like A Dragon hype lately! Also got some Humble Choice games I gotta try, like Windjammers 2. Really need to start getting that backlog down a bit.
Any thoughts on overhauling cross-posting, to allow more interaction with the source interaction?
As far as I’m aware: currently when you cross-post, only the recipient instance gets all interactions (comments, upvotes), instead of duplicating to or having the origin solely receive those.
The current implementation hampers the growth of smaller instances when reposting something to a bigger one. Discoverability is still there due to seeing from which instance the post originates from, but that’s arguably not enough.