now on lemmy.world

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Joined 1 year ago
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Cake day: June 9th, 2023

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  • When I said I don’t have a horse in this race, I meant I don’t much care whether my instances federate with it or not. You’re not the first doomsayer over Threads, but I have yet to see anything that would stop this decentralized thing from allowing us to just de-federate or otherwise ignore any changes Threads makes to ActivityPub after the fact. We literally CAN not use Facebook. You may as well say Microsoft is trying to extinguish Linux, but I don’t think they could if they tried. Yes, I’m familiar with EEE, but the things these technologies are used for appear to make them inextinguishable.


  • I think I mentioned in the previous comment, what happens as Meta begins making contributions to the open source protocol?

    Then you don’t use their version.

    As people looking to run their own instances come across a Meta build due to SEO? Maybe Meta money starts getting thrown at W3C and the co-author - who knows man. At that point, are we just going to use whatever forks that get Meta’s stuff stripped out from it?

    Yes? We’re already using not-their-version, without the 100M users. If it’s okay now, it’ll be okay when we decide they took it too far and can go fuck themselves.

    Anyway, I don’t have a horse in this race. I have a Mastodon and Kbin account, and I don’t know if either of them plan on federating with Threads or not. It just seems like a lot of alarm over nothing. Saying that people aren’t going to want to defederate from Threads once they’re federated is the same argument people would use to say I wouldn’t leave Twitter or Reddit, and I easily left both of those.















  • EA/Ubisoft/Activision/etc. used to put out like 50 games per year, and now they put out like 5. This is a result of many things, including ballooning the size of the games that they make, but measurably, they are just making fewer games. That means games you used to enjoy playing no longer get made, whether that’s Burnout or Deus Ex. Companies like Anna Purna, Devolver, TinyBuild, Paradox, and Embracer are rising to meet that middle ground of production value to feed those hungry customers the kinds of things they want but haven’t been served in years.



  • There’s room for these definitions to get fuzzy really fast, as is the case with any genre of any medium, but while the Tunnel Man is a form of meta progression, the game makes it pretty clear that using the tunnels to beat the game isn’t beating it “for real”. Even using my definition, games like Dead Cells and 20XX blur the line between -likes and -lites a ton.


  • The game wants you to aimlessly search for things that are necessary to progress, and I didn’t care for it either. There are a handful of hard barriers to progression in the game until you find the one thing they wanted you to find at some odd corner of the map, and it sucked the fun out of the game that I was having with the dungeons. It feels designed to make you break out a guide, and given that hint hotlines and Nintendo Power were other revenue streams for them at the time, I’m not surprised.