When I first starting shifting away from Reddit, I was nervous about whether I’d like having smaller communities. I’m definitely adapting more to it myself.
I remember coming to a similar realization with Discord servers. I started out with joining servers between friends and I figured that maybe I was missing out by not getting into some larger ones. I actively tried getting into a couple of servers that weren’t even all that big compared to some numbers I’ve heard before—the servers I’d try to get into were like, 3,000+ users typically?
The conversations always felt way too fast for me to get a word in, and it never felt like I had many chances to start conversations unless it was like 2am and most of the serve was asleep. Voice chat feels like I can’t even get my foot in the door. Server rules and policies paradoxically felt convoluted as well as nebulous. I make a solid attempt at integrating into the culture wherever I go, but I could never seem to do those servers right. I still stick around some of those servers now, but only because they play meaningful roles in communities I’m in.
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It feels radical to say, because I’m so used to equating Big Numbers and Lots of Content to being a healthy community, but maybe there really isn’t too much wrong with a smaller or slower community? I’m starting to realize those are the places I really enjoy, and that maybe I don’t give them enough credit. It takes more time for fresh content and talk to come in, but when it does, it feels meaningful and like I actually have a chance to be that someone who starts it in the first place. The moderation and culture feels much more in touch with the community there.
I hope Beehaw succeeds in whatever the community and its leadership wants it to be, but I hope that it holds on to its integrity and the philosophy it’s communicated so far, even if that means it leans toward a smaller feel. I think I kinda like that feel to it.
It wouldn’t surprise me if it’s Rollercoaster Tycoon 3, at least. It definitely fits the naming convention I’m used to.
If so, yeah—that scratches a kind of itch real nice. I used to be really into RCT3. RCT2 was my introduction to tycoons and sim kinda games when I was in like kindergarten, and it probably played a big part in my video game tastes since. I’ve shifted over to Parkitect these days: it’s got a nice balance between the logistics/business end, building up a theme park, and the detailing. I try to get into Planet Coaster every once in a while, but I end up feeling like it gets tantalizingly close with letting me do stuff I want, but something would somehow feel lacking. Planet Coaster’s path building mechanic comes to mind.
Sometimes I’ll still boot up RCT3. Its mechanics aren’t quite as robust as modern games in the genre, but the rides and attractions set and the aesthetic somehow manages to feel evergreen to me.