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Joined 1 year ago
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Cake day: June 5th, 2023

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  • Typical Crimson Fleet geezer right here.

    I’m on the same page as you are, though.

    @[email protected] you should probably do the same if the price tag is too much for you. If you really do feel wrong about it, you could first get the game, keep playing it all you want, and then just pay later; or, if the experience turns out to be disappointing, never pay for it as a result.

    Either is better than pre-ordering. Even if Starfield is worth every penny on launch, i.e. no bugs, no issues that cannot justify the price tag, not a single argument against the very practice of pre-ordering games, giving companies money before they deliver anything at all is giving them much more than just the money - it’s giving them an idea that it’s okay to ask for money before any of the paying customers ever get anything, and this kind of appeasement has to stop.



  • Can anyone explain to me, a dumbass, what it means for my current save file? I haven’t beaten the main quest yet because I’ve been doing everything else for over 120 hours (finally got all the gigs and NCPD scanners, at least), but I still don’t see how an overhaul of that caliber is going to play well with the current balance of things. Judging by that one update that reset my skill and perk points, I think we can expect some resets again.

    I think Phantom Liberty is my incentive to finally finish the game and then start a completely new playthrough, preferably with a consistent build and playstyle this time from start to finish. So much to choose from!


  • You and I are similar. I’ve developed a slightly bigger interest for fantasy in the recent months, but still am sci-fi space-faring monkey through-and-through.

    I have sunk hundreds of hours into No Man’s Sky already, and I think I’ll sink even more into Starfield tinkering with my ships… or ships that didn’t use to be mine at first, to be more precise. I’m really excited to play a game of that scope where ships and their systems are kinda psychical objects in the world, taking space, changing what you see, etc. Same goes for the outposts.

    I’m not going to preorder either, although I will go much more off the grid 5 days prior to release, as the early access spacers are probably going to spoil some initial moments for me. I’ve been waiting for this game for way too many years to know anything more than the marketing material about it.



  • Same engine doesn’t necessarily meant the same problems. Game engines aren’t a monolith solution - Source, for example, the engine that used to be famous for its physics back in the day, uses another engine to handle said physics.

    So, the fact that Starfield is going to use the same engine (I don’t know if it does, actually, I don’t care) is not a reason to panic or be upset. For all we know, they may have updated many of its components in one way or another, including swapping some for better alternatives.

    Having seen the entire Starfield Direct, I honestly do believe it’s an upgraded version of the engine - it really looks like it doesn’t behave in the same way. And, well, the new tech the devs can leverage allows them to work on some older engine limitations as well, resulting in a smoother experience overall, especially knowing what they were going for in this game.


  • I think this kind of politics has been doing pretty alright before Twitter as well. They may have been lucky to have an entire platform dedicated to them in some way, but all it’s done is gather all the populists in one place to happily form echo chambers. It’s what Facebook has been for years, too.

    We’re probably more aware of it than we used to be when this style was more spread out, but this bullshit has been doing well before, is doing well, and will do well with or without Twitter or any platform that forces short, clear-cut messages. People like this shit - this is the prime reason that counties living under dictatorship often have people praising their leaders for being “strong and effective”, i.e. if it sounds good, it must be good, with little firrheer analysis taking place; stickijg the the dictatorships example, you’ll often see the opposition followers falling very well for the same kind of populist talk or doing away with the past and punishing the dictator and their enablers.





  • Not to mention that the discussion is almost guaranteed to consist of similarly short (or even shorter) witty one-liners. Twitter format is just horrible, and its restrictions promote equally horrible behavior where you have to look for ways to convey ideas and feeling in a short manner, which almost never results in more polite and sophisticated conversations.

    Never used Twitter for anything more serious than some announcements from the game devs I follow. Anything else is just plain stupid, which makes me really surprised over the wide-spread adoption of Twitter by officials and ministries and the like.

    And raising the character limit is going to be even more absurd, because then it’s going to be reminiscent of an actual forum, just less structured and sensible.

    Twitter, as a format, is the worst option between messengers like Matrix and proper forums of any kind.