cross-posted from: https://lemm.ee/post/65149489
try using this code do you think it will work?
Below is a minimal example of how you can add a real‐time chat box that only your authenticated users can use. It uses:
- Node.js + Express for the web server
- express‐session to track logged-in users
- Socket.io for real-time messaging
You’ll need to adapt the authentication check to however you store your users (database, JWTs, etc.), but this will give you the core of “only logged‐in folks see/use the chat.”
1. Install dependencies
npm init -y npm install express express-session socket.io
2. server.js
const express = require('express'); const http = require('http'); const session = require('express-session'); const SocketIO = require('socket.io'); const app = express(); const server = http.createServer(app); const io = new SocketIO(server); // 1) Session middleware const sessionMiddleware = session({ secret: 'YOUR_SESSION_SECRET', resave: false, saveUninitialized: false, // store: you can add a store like connect-mongo here }); app.use(sessionMiddleware); // 2) Make session available in socket.handshake io.use((socket, next) => { sessionMiddleware(socket.request, socket.request.res || {}, next); }); // Serve static files (our chat page + JS) app.use(express.static('public')); // 3) A simple “login” route for demo purposes. // In real life you’d check a DB, hash passwords, etc. app.get('/login', (req, res) => { // e.g. ?user=alice const username = req.query.user; if (!username) return res.sendStatus(400); req.session.user = { name: username }; res.redirect('/chat.html'); }); // 4) Protect chat page app.get('/chat.html', (req, res, next) => { if (!req.session.user) return res.redirect('/login.html'); next(); }); // 5) Handle socket connections io.on('connection', socket => { const req = socket.request; if (!req.session.user) { // kick out any un‐authenticated socket return socket.disconnect(true); } const user = req.session.user.name; socket.broadcast.emit('message', { from: 'SYSTEM', text: `${user} has joined the chat` }); socket.on('message', msg => { io.emit('message', { from: user, text: msg }); }); socket.on('disconnect', () => { socket.broadcast.emit('message', { from: 'SYSTEM', text: `${user} has left the chat` }); }); }); server.listen(3000, () => { console.log('Listening on http://localhost:3000/'); });
3. public/chat.html
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Chat Room</title> <style> #messages { list-style: none; padding: 0; max-height: 300px; overflow-y: scroll; } #messages li { margin: 5px 0; } #form { display: flex; } #input { flex: 1; } </style> </head> <body> <h1>Chat Room</h1> <ul id="messages"></ul> <form id="form"> <input id="input" autocomplete="off" placeholder="Type a message…" /><button>Send</button> </form> <script src="/socket.io/socket.io.js"></script> <script> const socket = io(); const form = document.getElementById('form'); const input = document.getElementById('input'); const messages = document.getElementById('messages'); socket.on('message', msg => { const li = document.createElement('li'); li.textContent = `${msg.from}: ${msg.text}`; messages.appendChild(li); messages.scrollTop = messages.scrollHeight; }); form.addEventListener('submit', e => { e.preventDefault(); if (input.value.trim()) { socket.emit('message', input.value); input.value = ''; } }); </script> </body> </html>
4. How It Works
Session setup We use
express-session
so that when a user “logs in” (e.g. via your existing form/database), we store{ user: { name: '…' } }
inreq.session
.Socket authentication By re-using the same session middleware in Socket.io’s
io.use(…)
, every incoming socket has access tosocket.request.session
. If there’s nosession.user
, we immediatelydisconnect()
them.Real-time chat
- On connect/disconnect we broadcast a system message.
- On client‐side, every message the user sends is emitted and broadcast to all.
Protecting the page We guard
chat.html
in Express so that if you go there directly, you’ll get bounced to/login.html
(you’d build a real login page).
Next Steps
- Integrate with your real user database. Replace the demo
/login
route with your own logic.- Persist chat history if you want to store messages (e.g. in MongoDB or MySQL).
- Add rooms or private messaging by namespace or room support in Socket.io.
- Style it and embed it in your existing layout (lemm.ee) CSS.
yes i meant separate instance also we just have to put this, dark souls wiki also uses it
You don’t need to rewrite the whole page—just inject the pieces for Socket .io and your chat UI where indicated. Here’s exactly what to add or change in existing HTML (THIS PAGE):
1. Include Socket.IO on the client
Find the closing
</head>
tag and just before it insert:2. Add the chat HTML
Find the closing
</body>
tag and just before it paste:3. Wire up the client-side JavaScript
Right below that (still before
</body>
), add:4. Ensure your server is serving this page and Socket.IO
On your Node/Express server (the same one you use to serve the Lemmy/lemm.ee front-end), you need to:
Install Socket.IO:
Hook it up to your HTTP server (roughly as in the example I shared before), making sure you share sessions so only logged-in users connect.
The minimal changes in your
server.js
(or equivalent) are:Summary of “what changed” in your HTML
<script src="/socket.io/socket.io.js">
+ minimal CSS<div id="chat-container">…</div>
chat widget<script>…</script>
block to wire upio()
With those three small patches, your existing site will host a floating chat box that’s only usable by authenticated users. Let me know if you need help wiring up the session middleware or adjusting the styles!
This uses Cargo and Rust. Not npm and NodeJS… I mean go ahead and try, this is an entirely different programming language. Nothing in your comment will do anything. It is like if you were talking Portuguese to someone who only understands English. So I think you can skip the long non-working code examples. Focus on the idea insted, flesh it out and contribute that.