• setsneedtofeed@beehaw.org
    link
    fedilink
    English
    arrow-up
    10
    ·
    edit-2
    1 year ago

    Maybe I am just incredibly contrarian, but the art direction really inspires no emotions in me. I understand the idea of “NASApunk” but it looks like every DeviantArt near future art page. Blocky construction with a lot of triangle shaped cutouts and scalloping.

    There is the cowboy sector and the cyberpunk sector, and on their own they look more interesting, but it seems like a kitchen sink approach to a tone instead of something with a more coherent identity.

    I hope the game has more heart and identity, and I end up being one of those haters shown in a retrospective video on how great it is.

    • sintamo@beehaw.org
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      1 year ago

      I completely agree with this take, including the “I hope I’m wrong” bit. It just looks… bland? Like it’s relying on the idea of space being expansive and vast and full of… well, everything that exists - but in the end will it just feel like a Bethesda game with space assets subbed in?

      Then again I still play No Mans Sky so my desperation to be a space-man is obviously without limit.

    • BankerSpanker@lemmy.fmhy.ml
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Agree mainly for me it’s the npcs. They really look like assassins creed npcs. No real character in them just the bare human minimum lol.