Really excited to see how this turns out. I think I would have loved just a standard skyrim type rpg from obsidian, but this direction shift makes it even more appealing.
Yeah, I’m interested in a more linear experience honestly, I’m getting tired of open world games, I would love a refined version of Outer Worlds that’s set in a fantasy world. Having a linear experience with branching paths was a really enjoyable experience for me. I think it could give Obsidian the chance to craft way better worlds while telling epic stories as they are a fairly small dev team.
Agreed, Outer Worlds got a lot of grief for its length but I kind of liked the “30 hours and done” experience I had with it. It was pretty polished and enjoyable. It probably has something to do with the fact that I can’t just game for 8-12 hours like I used to when I was younger and didn’t have stuff to do, but I suspect I’m not the only person in that boat that grew up on F3, FNV, Oblivion & Skyrim.
Yeah, also with Avowed they have the change to keep that 30ish hour experience while enhancing replayability compared to outer worlds. I would love to be able to start a character and now I can probably finish the playthrough in a week. My Skyrim characters can go on for months and halfway through I am wishing I could have a new character, but I also experience the sunken cost fallacy making me want to continue the save to the end.
Really excited to see how this turns out. I think I would have loved just a standard skyrim type rpg from obsidian, but this direction shift makes it even more appealing.
Yeah, I’m interested in a more linear experience honestly, I’m getting tired of open world games, I would love a refined version of Outer Worlds that’s set in a fantasy world. Having a linear experience with branching paths was a really enjoyable experience for me. I think it could give Obsidian the chance to craft way better worlds while telling epic stories as they are a fairly small dev team.
Agreed, Outer Worlds got a lot of grief for its length but I kind of liked the “30 hours and done” experience I had with it. It was pretty polished and enjoyable. It probably has something to do with the fact that I can’t just game for 8-12 hours like I used to when I was younger and didn’t have stuff to do, but I suspect I’m not the only person in that boat that grew up on F3, FNV, Oblivion & Skyrim.
Yeah, also with Avowed they have the change to keep that 30ish hour experience while enhancing replayability compared to outer worlds. I would love to be able to start a character and now I can probably finish the playthrough in a week. My Skyrim characters can go on for months and halfway through I am wishing I could have a new character, but I also experience the sunken cost fallacy making me want to continue the save to the end.