EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square107fedilinkarrow-up1157
arrow-up1157external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square107fedilink
minus-squarequery@lemmy.worldlinkfedilinkEnglisharrow-up9·1 year agoAnd story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
minus-squareRustedSwitch@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoI want to upvote this twice
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
I want to upvote this twice