The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • Silvia@lemmy.world
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    1 year ago

    Quick-time events but SPECIFICALLY the ones that give you way too little time to react. Like, I never mind them too much, especially the ones in the Yakuza series, but I remember there was this game on the Wii called Indiana Jones and the Staff of Kings that would throw these inputs WAYY too fast at you.

    • Pigeon@beehaw.org
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      1 year ago

      I like them sometimes, but there should ALWAYS be a way to turn them off, for people who don’t have fast reflexes or have problems with their hands, etc.

    • Ghostalmedia@beehaw.org
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      1 year ago

      The end of Atomic Heart is an absurdly fast QTE. I played that whole game, and basically had to give up at 99.99% complete simply because I wasn’t fast enough.