Starfield PC Specs and System Requirements

MINIMUM:

  • OS: Windows 10 version 22H2 (10.0.19045)
  • Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 125 GB available space
  • Additional Notes: SSD Required

RECOMMENDED:

  • OS: Windows 10/11 with updates
  • Processor: AMD Ryzen 5 3600X, Intel i5-10600K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 125 GB available space
  • Additional Notes: SSD Required
  • Prof. Sweetlove@beehaw.org
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    1 year ago

    Since they’re locking Consoles to 30 fps I’m worried their Recommended settings are using that as baseline as well.

    If that’s the case I’ll wait for some IT hero with too much free time to upload their optimisation mod to nexus 😂

    • UsualMap@fedia.io
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      1 year ago

      It does make me wonder what awful things they’re getting that poor creation engine to do.

      To be fair I remember Fallout 3 being a bit of a nightmare to play at launch too.

    • Briongloid@aussie.zoneOP
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      1 year ago

      I won’t be getting it day1 as I have an RTX 30-series GPU that is half the performance of the minimum requirement, hopefully this is a case of them being overly cautious.

      • alehel@beehaw.org
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        1 year ago

        I feel like getting any big game day 1 is risky. I usually give most games 6 months to mature now.

      • HrBingR@beehaw.org
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        1 year ago

        I’ve been meaning to upgrade but GPUs are stupid expensive where I live if you want something decent.

          • The_Terrible_Humbaba@beehaw.org
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            1 year ago

            Actually, despite all the negatives I’ve heard about the 4060 and 4060 Ti, I was looking into it recently and unless I’m mistaken they actually seem to have lower TDP compared to their 30X0 counterparts, while still offering slightly better performance.

            I think it’s a shame that that’s been drowned out by the negatives; few people ever mention TDP, but I think lowering the TDP while still having better performance is a noteworthy thing that should be mentioned more.

            EDIT: Went to look for some numbers and, according to NVIDIA, the TDP of the RTX 4060 and 4060 Ti is 115W and 160W respectively, whereas the numbers I found for the GTX 1060’s TDP are 120W.

            • Katzastrophe@feddit.de
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              1 year ago

              Thanks for the info, I never checked the specs of the newest gens due to the outragous price. Maybe I’ll find a cheap one in a few months

  • Chainweasel@lemmy.world
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    1 year ago

    Specs here

    MINIMUM:

    OS: Windows 10 version 22H2 (10.0.19045)

    Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K

    Memory: 16 GB RAM

    Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti

    DirectX: Version 12

    Network: Broadband Internet connection

    Storage: 125 GB available space

    Additional Notes: SSD Required

    RECOMMENDED:

    OS: Windows 10/11 with updates

    Processor: AMD Ryzen 5 3600X, Intel i5-10600K

    Memory: 16 GB RAM

    Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080

    DirectX: Version 12

    Network: Broadband Internet connection

    Storage: 125 GB available space

    Additional Notes: SSD Required

    • mustyOrange@beehaw.org
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      1 year ago

      Those recommend gpu reqs are fucking ridiculous lol. If people are getting anything less that 60 with a 6700xt, then m$ and Bethesda fucked up again.

      Also, 125gb? What the fuck?

  • noob_dragon@beehaw.org
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    1 year ago

    Damn, these are jacked specs. Literally just upgraded in January from my old ryzen 2600x and 1070ti combo to a 6700xt and ryzen 5600x. My new GPU doesn’t even meet the recommended specs wtf lol.

    • Briongloid@aussie.zoneOP
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      1 year ago

      I have an RTX 30-series GPU and its only half of the minimum GPU, I’m hoping its a 1440p spec list given the Series S version will be 1440p.

      If it can run at 1440p on the XS|S, it should run on my RTX-3050 (laptop 85W).

    • HiT3k@beehaw.org
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      1 year ago

      There’s no way those specs are right. Their games are notoriously CPU dependent, I refuse to believe a R5 3600 can get stable 60fps gameplay out of this engine but a 6700xt cannot.

      But if they’re right, there’s gonna be a lot of complaints surrounding optimization around launch, and the 30fps BS on console will make a lot more sense.

    • Saauan@beehaw.org
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      1 year ago

      I simply think they won’t care much about it, as it seems from the requirements :/

    • noob_dragon@beehaw.org
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      1 year ago

      Probably have to install separate mods to give it PS2 graphics to even get it to work at 20fps lol.

    • UsualMap@fedia.io
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      1 year ago

      Based on the recommended specs, it likely won’t run, at least not without some serious compromises.

  • Guppy@lemmy.one
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    1 year ago

    Hopefully I can run this at close to 60fps on my pc with a 3070. I really don’t want to upgrade for a car with more VRAM.

    • Mishmashley@lemmy.blahaj.zone
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      1 year ago

      This is my fear as well. Considering their targeting 30fps for the consoles, I wouldn’t be surprised if that’s what these specs are targeting as well.

  • Mogster@beehaw.org
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    1 year ago

    That’s reassuringly low. I guess it’s not that surprising as it’s using what I think is a modified version of the Skyrim engine.

    • Jitterydork@lemmy.world
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      1 year ago

      I’m speculating using a physical hard drive will be a poorer user experience - ie: being slow to stream the world data causing pop in, texture loading issues etc

      • Bri Guy @sopuli.xyz
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        1 year ago

        Nah I have a SSD with my rig running Windows 10. You’ll just have to switch your hard drive which can be kind of a pain

    • Skull giver@popplesburger.hilciferous.nl
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      1 year ago

      Possibly, but not necessarily.

      Many video games contain multiple versions of assets to place them near each other when a new level gets loaded. This wastes a lot of space, but it makes loading the game on hard drives a lot quicker. With SSDs, you don’t need those multiple copies. In fact, fragmented files are theoretically faster than linear loads. You can just pack the assets once and load them in when necessary, even if the assets go through RAM first. However, hard drives will suffer significantly in their load times and possibly pop-in or video/audio stutters.

      Loading from SSD is also fast enough that it’s possible to use less intensive compression for the same loading speed. On hard drives compression can quickly benefit loading time as the CPU is faster at decompressing content than the hard drive can serve raw files. On SSDs, less densely compressed files should cause fewer CPU overhead provided there’s enough RAM bandwidth available.

      It’s also possible that hard drive optimisations were just deemed not to be worth the effort with modern gaming systems. With SSD prices what they are, I would certainly appreciate it as a developer if my boss would tell me not to bother with testing and optimising one specific slow configuration.