Hello friends! Is there a lemmy community for roguelikes? I am, in this case, looking for a place focused on more traditional roguelikes (DCSS, CCDDA, BROGUE, etc)

If there isn’t one, no worries, send me you’re favorite unknown traditional roguelikes. I’ll tell you mine. It’s called “Empires of Eradia” it’s a more open combat focused RL with a unique twist on permadeath. It’s got great crafting and a strong focus on risk reward.

  • tal@kbin.social
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    1 year ago

    send me you’re favorite unknown traditional roguelikes.

    My favorite roguelikes are probably pretty well-known roguelikes.

    The ones that I’ve probably spent the most time on that someone today might not have played are mainly because they’re pretty elderly now. Tales of Middle Earth 2, the predecessor to Tales of Maj’Eyal. Zangband and Angband.

    EDIT: Oh, right. And Dungeon Crawl Stone Soup; someone else mentioned that below. Would go with the “not at all unknown, but a good game” category above.

    • Grenfur@lemmy.oneOP
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      1 year ago

      Qud is a fabulous game. It’s definitely a RL that I need to be in the mood for (Given it’s length) but it has hands down the best atmosphere of near any game I’ve ever played RL or not.

    • whelk@lemm.ee
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      1 year ago

      I was surprised to see your post as the only result doing a find for Angband in this thread. I’ve played it casually for decades and never beaten it. Got a level 50 dwarf priest right now that I’ve been puttering around with, not really sure what to do in order to prepare for Morgoth, as I’ve never encountered him before.

      I haven’t loved the direction of DCSS in recent years as it seems like there’s been a huge focus on removing things for being “not interesting”, but it seems like it really boils down to “not interesting for veterans who are interested in a low turn count run through the game”. And I’ll never forgive them for removing the chance to meet up with friendly angels in the Abyss if you’re a TSO follower. Apparently they’re always hostile now? That was such a cool touch, and I struggle to understand why its’ better to take away those neat little potential experiences. Ah well, still a fun game to play now and then.