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Cake day: June 3rd, 2023

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  • The Ubisoft of yore is so far dead at this point, that the idea of a reboot isn’t really something I care about. I put them in the same category as Madden and modern CoD games: they’re going to keep putting out the same thing every year, slightly reskinned, and there’s enough people who will buy it every time that it’ll be profitable. It’s pretty much never going to appeal to me, but I don’t particularly care that it exists at this point. There’s enough other developers making novel games that I am interested in.



  • I’m not much of a giant-robot guy, so this wasn’t really on my radar, but the gamespot video’s description has me more intrigued. It sounds like the loop will be similar to what I normally do in CCG where after a loss I might consider what went wrong and then rebuild my deck to address it. Here it seems there isn’t a “good” build for your core as much as there’s a good one for a particular situation, and after a loss you’ll need to retool your build to fit.