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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I didn’t mind the story, I mainly stopped because I thought the different classes all just have too many different buttons, for seemingly no reason. This is from someone whose only other MMO is WoW which has a lot less buttons for all the classes (that I played).

    Also, I had to do those bigger raids, where you couldn’t use the automatic group finder, and I just get a bit too anxious in those situations, especially when I play without friends and have no prior experience with the content.

    However, I want to give the game another shot, because I generally liked it.







  • Imma be real, this sounds like you’re massively overestimating the amount of people that actually care about this whole thing. Yes, you’ll probably get less content, but not enough to really matter for many people.

    The casual reddit user would be back once their favorite subs are back online and will go about their day like before.

    Maybe once the third party apps shut down and people really don’t want to move to the official app you might get something.

    I got no idea what would happen if enough mods quit, and a lot of subs couldn’t run properly anymore. For the biggest subs you might get paid mods from reddit themselves, but no idea what will happen to the smaller subs.



  • I like Idler Auto-Battlers, if that’s a good description. Games like Dragon Cliff or Ghost of Dragon (both by the same devs).

    A group of NPCs automatically fight indefinitely, gather loot and experience and while that’s going on you can manage a base or something, change the party, maybe some other stuff. A big part for me is also not constantly resetting to increase some multiplier, like you would in a Cookie Clicker, Leaf Blower Revolution or NGU Idle.

    I need to find more games like this though. A lot of games on Steam in the Idler category are either clickers, which I don’t want or F2P, that seemingly try to get you to buy stuff.


  • The patch notes mentions all that new, fancy UE5 tech, so it’s no wonder it’s running worse. I don’t know if it’s looking better at the same time though, so you might be able to turn down some settings, and not lose as much performance.

    Also, it’s the experimental branch, so it’s likely they’ll fix bugs and improve performance somewhat.

    I haven’t played in a while, maybe once it gets released to the stable branch and mods are updated I might give it a shot.







  • I know, but the thing is I know nothing, so I want the CPU just standing there. Them blocking, jumping, attacking, whatever, is not really gonna help me to figure out what I’m doing wrong, when a fireball doesn’t come out. The input history is a start, but even that really only shows obvious mistakes (for me, a complete beginner). That means I’d just have to spam the same thing over and over, until it works reasonably well.

    Give me an overlay like with the Pizza mini-game, and tell me that I pressed down a few frames too late or something.

    But like I said, I haven’t checked out the menus at all, maybe there is something like that, a very basic move training.


  • I think that’s something people don’t understand even now. For me, it was pretty clear, that was just an “of course we are making TES6 someday, stop asking,” because people were acting like the series was dead and Bethesda would never release another game. Also, nobody should expect anything before Starfall is released.

    Of course, that gets lost outside the actual presentation, where this was dropped, so here we are, years later, and people think is in development hell or something.


  • Yeah, I tried classic controls for a bit, but my fingers just can’t do these motions.

    Dunno if there are any training modes, that could help with those (except the bog-standard training, where you just wail on a dummy). I mean something where you do one move, and it showed you if and when you did some input wrong, late, early, etc.

    For now, I’ll just unlock more styles and try them out, and maybe find something that speaks to me.