You can configure the dummy to do specific actions in the settings. It is actually fairly in depth!
When learning a combo I usually set it to dummy mode then after I can repeat the inputs I move over to have it be a CPU. Only difference is unlimited HP and stamina.
I know, but the thing is I know nothing, so I want the CPU just standing there. Them blocking, jumping, attacking, whatever, is not really gonna help me to figure out what I’m doing wrong, when a fireball doesn’t come out. The input history is a start, but even that really only shows obvious mistakes (for me, a complete beginner). That means I’d just have to spam the same thing over and over, until it works reasonably well.
Give me an overlay like with the Pizza mini-game, and tell me that I pressed down a few frames too late or something.
But like I said, I haven’t checked out the menus at all, maybe there is something like that, a very basic move training.
You can configure the dummy to do specific actions in the settings. It is actually fairly in depth! When learning a combo I usually set it to dummy mode then after I can repeat the inputs I move over to have it be a CPU. Only difference is unlimited HP and stamina.
I know, but the thing is I know nothing, so I want the CPU just standing there. Them blocking, jumping, attacking, whatever, is not really gonna help me to figure out what I’m doing wrong, when a fireball doesn’t come out. The input history is a start, but even that really only shows obvious mistakes (for me, a complete beginner). That means I’d just have to spam the same thing over and over, until it works reasonably well.
Give me an overlay like with the Pizza mini-game, and tell me that I pressed down a few frames too late or something.
But like I said, I haven’t checked out the menus at all, maybe there is something like that, a very basic move training.